Back To: DotNetNuke Silverlight IWebXAML

// 
//  DotNetNuke - http://www.dotnetnuke.com
//  Copyright (c) 2002-2006
//  by DotNetNuke Corporation
// 
//  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
//  documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
//  the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and 
//  to permit persons to whom the Software is furnished to do so, subject to the following conditions:
// 
//  The above copyright notice and this permission notice shall be included in all copies or substantial portions 
//  of the Software.
// 
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED 
//  TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
//  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 
//  CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
//  DEALINGS IN THE SOFTWARE.
// 
using System;
using System.Web;
using System.Collections.Generic;
using DotNetNuke;
using DotNetNuke.Services.Personalization;
using System.Data;
using System.Configuration;
using System.EnterpriseServices;
using System.Drawing;
using System.ServiceModel;
using System.Runtime.Serialization;
using System.Xml;
using System.Web.Services;
using System.Web.Mobile;
using System.IdentityModel;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using DotNetNuke.Entities.Users;
 
namespace DotNetNuke.Modules.IWebXAML_C
{
    public class IWebXAMLSupport
    {
        public static string SetXAMLCall(UserInfo objUser, int ModuleId, int HoursToExpire)
        {
            string strPassword = "";
            if (objUser.UserID > -1)
            {
                // Get a random password
                Random RandomClass = new Random();
                int intRandomNumber = 0;
                intRandomNumber = RandomClass.Next();
                string strSilverlightKey = System.Convert.ToString(intRandomNumber);
 
                // Get the users Personalization Info
                PersonalizationController PersonalizationController = new PersonalizationController();
                PersonalizationInfo PersonalizationInfo = new PersonalizationInfo();
                PersonalizationInfo = PersonalizationController.LoadProfile(objUser.UserID, objUser.PortalID);
 
                //  Store the encryption key in the users profile 
                DotNetNuke.Services.Personalization.Personalization.SetProfile(PersonalizationInfo, ModuleId.ToString(), "SilverlightKey", strSilverlightKey);
                DotNetNuke.Services.Personalization.Personalization.SetProfile(PersonalizationInfo, ModuleId.ToString(), "SilverlightKey_Expires", DateTime.Now.AddHours(HoursToExpire));
                PersonalizationController.SaveProfile(PersonalizationInfo, objUser.UserID, objUser.PortalID);
 
                strPassword = strSilverlightKey;
            }
            return strPassword;
        }
    }
 
}